Please Stand By


Please Stand By is an interactive story about the past, using the body of a vintage 1951 Capehart television and its dozen-plus controls as an expressive medium, including adjusting the rabbit ears and physically striking the device. It is designed to be physically engaging, and challenge the user to remember lessons learned from past mistakes.

Originally conceived as a very different game set in the 80s by Jerry Belich in the spring of 2015, he looked and found a collaborator and partner in Victor Thompson. As they began to develop the concept together it slipped further into the past, which led to finding much older hardware in which to design the experience.


Jerry Belich – Software / Hardware Game Designer

Victor Thompson – Software Game Designer (Website, Twitter, Email)

Victor Thompson is a software developer and game maker. He held full-time programming jobs for twelve years, then in 2012 started working freelance and making games independently.

  1. Future of Storytelling Festival, Official Selection
    • New York, NY — October 7 to October 10, 2016
  2. Future of Storytelling, Official Selection
    • New York, NY — October 6, 2016
  3. Bit Bash, Official Selection
    • Chicago, IL — August 13, 2016
  4. Experimental Gameplay Workshop, Official Selection
    • San Francisco, CA — March 18, 2016
  5. Alt.Ctrl.GDC, Official Selection
    • San Francisco, CA — March 16, 2016