Deepdive is a short procedurally generated diving roguelike about exploring the depths made during Pirate Jam 2020. Manage your oxygen, scan new species of fish, mine minerals, explore the depths, but be careful not to spring too many leaks in your helmet. Then, come back to your boat to upgrade your gear so you can go deeper next time.
My work on this game was admittedly subtle! I worked with Sam Alfred on creating fun flavor text for the numerous diving upgrades you can purchase in the game. A small touch but I've a knack for clever and funny text (at least when I'm trying). It was a pleasure collaborating with Sam even in this small way.